'Terminator: Dark Fate' Director Breaks Down a Car Chase
Released on 11/08/2019
Hi, I'm Tim Miller, the director
of Terminator: Dark Fate and this is Notes On A Scene.
[metal grinding]
[girl screaming]
Every scene in the movie has a life of its own, right?
And you talk about it when you're prepping.
This is the cabin scene, and this is the turbine hall scene,
and this is the pickup chase.
In this pickup chase we really wanted to do something
that wasn't a big gun thing, right?
Because we got a lot of guns in the movie,
but we also have this amazing opportunity.
The defenders are not suddenly limited
to what kind of weapons they have in the 20th century
or fighting techniques. And Grace,
who is the super soldier from the future
who comes back to protect Danny, she's augmented.
She's stronger than human, she's faster than human,
and she's a total [beep] badass.
It opened up so many doors for us
in terms of what we could do with action.
So this is the beginning of the scene
right after they've had a big fight inside the factory.
They run outside and they steal this pickup truck.
[man yelling]
[wheels screeching]
[sirens wailing]
[Tim] They're being chased by cops
as they flee the scene of this lots of gunfire.
And now Grace hears something because she's a super soldier
she's got augmented ears, she can hear things
that other people can't.
And what she hears over here is a big [beep] truck engine
revving at maximum RPM because
[loud crashing]
Terminator, who they knew was chasing them,
has stolen a truck and like terminators do,
shortest distance between two points,
he just goes right through the wall.
So now the chase is really joined in earnest.
What we did for this scene here
is the pickup truck is actually being towed.
And these characters inside here are actually CG.
You know stunts are very dangerous these days
and stunt people are very brave,
but we don't like to put people
in danger when we don't have to.
Faster! Go faster!
[crowd screaming]
And again in these scenes you always wanna show
that not only is it dangerous for the main characters,
but it's dangerous for everybody around them.
And part of the fun is scenes like this
where you have a lot of bystanders put in mortal danger.
You know hats off to the stunt crew
because these cars are still hurtling by
at 30 or 40 miles an hour as they come around this corner.
[Dark-Haired Woman] Look out!
[horn honking]
[Tim] We wanted to have a little game of chicken
with the truck and I thought oh
this would be really cool to do it from behind.
So we construct it so that there's literally no way
for her to go forward and she has to go backwards.
Again we do some cool stuff to make it look
much more dangerous than it actually is.
This truck was actually a little bit further back.
It was really back here.
And this truck, this car right here is CG.
The pace at which you have to shoot some of these scenes
is such that you can try and do it all practical
or you can mix techniques
and try and save time.
And also, you know, it's a little safer
and you wanna save lives too,
you don't wanna put anybody in danger.
And the damage it does to the door
is all to set up the fact where the door swings open.
Cause I thought if the driver side of the car door was open,
somehow seeing them unprotected during this whole chase
I thought it would be more interesting.
This car is not really there.
And this door is not really there.
And aside from her being exposed,
I really wanted this one moment with Grace
where another car hits the door.
And she's so focused, and she's so hyper aware
of everything that's going on around her
that she doesn't even acknowledge the fact
that death was just inches away from her.
All of this is really just prelude to the big beats
which are gonna happen on the highway.
For that piece and to get the actors in it
there's actually under here,
there's a whole platform on wheels
that was on a big slider track that went off this way.
And it's got a big chain that tons of stunt guys
manipulating this thing that pulls the truck
into the guard rail at high speed.
The guard rail is not actually there.
Even this one here is in the foreground
but the guard rail's cut off where the truck actually hits.
And it doesn't hit a guard rail,
it slams into the end of the track.
And I wanted to do this other thing here where
I wanted it to look like Mackenzie's about to get her leg
smashed into the guard rail, and she pulls it back
right at the last second.
So you'll see her leg is out right here.
So now she's gonna swing in
and she pulls the leg in just before they hit.
The little things like that, who's gonna know?
I know. I think it makes it all cooler.
[loud crashing]
I wanted to get rid of the big thing at the front
because I was just a little bored with it by that point.
[woman screams]
We wanted to do this sort of squeeze moment.
We're actually shooting this on a blue screen stage
because I wanted it to look like
you know, they're scraping the guard rail which we set up so
these are digital sparks that are coming up here.
This is a digital car and this is a digital truck
coming over here for just this one shot
that we kind of sandwich in between him.
You can, you know, sort of seamlessly
sorta slip these little shots in here that are
it's a mix between what you shot on the day
and what you did on the stage later.
There's so much [beep] action in this movie.
You have to have a [beep] plan.
I mean there's 600 people
that were on this set.
I mean I'm counting catering and everything else.
You have to be on your A game
and have thought of everything.
I think part of being a director, one of the biggest parts,
is being able to sit in meetings.
It's an amazing skill that I've developed directing
is to sit in meetings and talk about over and over again,
what you'd like it to be
and have everyone else tell you why you can't have it.
And then you come up with, well what if I could do this?
Well how about if I change it to that?
Or what about that?
There's so many of those little junctions
when you design an action scene
that you come to and you either go,
okay well I'll change the action, or I'll do it digitally,
or we'll just cut it completely.
It really is a collaboration of who can do what
and what's the best way to do any given thing.
Giant trucks moving around at high speed
requires a little planning.
[beep]
When we first started shooting this movie,
we hadn't decided on a rating.
But I knew the Terminator's DNA is R-rated.
I wanted to make an R-rated movie.
Jim wanted to make an R-rated movie.
Arnold really wanted to make an R-rated movie.
But of course these are big money decisions
and PG-13, it's a wider audience
and there's a lot of arguments on both sides.
And honestly, I understand the economic arguments
for these things but I knew that we could pretty much
change it to an R-rated
from an effects standpoint later.
All the blood is digital anyway.
The one thing I couldn't get was the language.
So I made sure that every place it was natural
for the character to curse or speak in
sort of the way everybody else speaks,
certainly the way I speak,
we would always get some coverage with that.
And honestly, it was the thing that came most naturally.
I don't think I told Mackenzie to say [beep] here,
I think she just did.
[woman shouting]
[Dark-Haired Woman] Oh my god!
[Tim] There's two things I wanted to match
about Jim Cameron's pace.
Number one, inside the action sequences themselves,
you have to stay focused on character.
Because if shit starts blowing up and you're not focused
on the characters but you're focused on wide shots
and spectacular visual effects, I think you've failed
because you want the audience to put themselves
in the character in danger.
Secondly, Terminator movies and all of Jim's movies
from Aliens on, they always have this very slow build.
They usually have some action up front
to kind of wet the appetite.
Then you have a lot of character building,
and then, when it ramps into the action,
it stays there and this tension stays high for a long time.
So I wanted to replicate that pace.
Can you drive?
No, I mean I can't, I-- I got it. I got it.
Grace, what
Dani put your seat belts on!
This was really one of the sequences
built around certain moments.
I wanted to take away all traditional weapons from her,
and I wanted to show how strong
and cool she is with nothing.
She can make a weapon out of nothing.
Big comic book fan, I always loved Bullseye and Daredevil
because he could use the seed from a lemon
as a deadly weapon, or a paperclip or a playing card.
And I had that kinda in my mind when I wrote this scene
and I thought, what can we do with her
that she could fight off the Terminator
in this highway scene, and I came up with the idea
for these rebar, and she is so strong
that she could hurl these things at supersonic speed.
So this is actually Mackenzie Davis on the road
at high speed, hanging out the doorway.
And then this is done as a separate piece on the back lot.
So the truck is stationary, doesn't even
the seat, the wheels here are CG
because the wheels aren't rolling.
All of this out here is all digital.
This is one of Mackenzie's stunt doubles.
And I wanted to do something that shows
just how powerful and fearless she is
to jump out of a car at 90 miles an hour.
She doesn't even think twice about it.
I wanted it to be very simple and efficient.
What we end up here with, I think it's a cool move,
but it's actually just the most efficient way
to get into the back of the truck from there
if you're a super soldier and can jump,
you know, eight feet.
[grunting]
We had a whole variety of things for her.
Sometimes in the back she just had a little thing
about this size in her hand,
and the rest is digital extension for this.
And she was just throwing this little thing.
Sometimes she had a full rubber version of the rebar
and she was actually throwing that.
But this part right here was,
this is one of those things where you don't plan on
but later on you say oh [beep].
I should have done it this way to begin with.
When we put it all together in the edit room,
it just didn't seem as compelling and I thought,
it should really be like, she throws one it doesn't work.
She throws another it doesn't work.
So, what is she gonna do?
She throws two at once at the same time
to overwhelm him so he can't get to them
and they both go through and penetrate.
We mocked that up in the edit bay
and then we went and we did some re-shoots.
It makes the whole sequence work.
That's an homaged Robert Patrick
pushing the truck glass out in Terminator 2.
This movie's filled with these little homages.
You wanna do this for like fan service stuff
because I'm a fan, but you also don't want it
to be heavy-handed or people feel like they're watching
the same movie over and over again.
I also wanted to do a little shot right here
to show the spikes are going through his endoskeleton
and all the way through into the back of the truck.
What's actually there in this shot,
I think it was just a little stub
with a harness over Gabe's shoulder like that
to keep it in place and that's actually what he grabs.
This is digital, this is digital.
You know, we talked a lot about how to reveal
Gabriel's abilities, the ability to split.
That's like the big reveal for The Terminator the movie
and of course, my initial instinct was
we should delay that, right?
We show a lot of other stuff, we show what a badass he is
and then we up the ante later on.
And Jim said, no no no no no, you go big early.
So this whole scene was designed
to kind of back into that big moment.
The whole technology of this terminator
is that he is this combined form
of liquid metal and endoskeleton.
I really try and walk that line between wanting
to honor the franchise, but also I wanna make it different.
I want fans to feel like we're not just telling
the same story over again, we're trying
to bring something new to the mythology.
Anything in here, I'll have a reason.
If you ask me any question about how any of this happens,
I will have a rationale.
I will never use the excuse of,
well it's a [beep] movie so who cares, right?
Of course on some level you don't wanna bore the audience
with too much exposition and all of that.
But I do think that as a director,
you should have thought about all that
because in a subtle way, it kind of plays out.
And throughout the film is sort of a foundation
that is semi-logical, even if you don't wanna
be boring the audience with lots of science-fictional terms
about time travel because it's all bullshit.
But, it's cool bullshit right?
Starring: Tim Miller
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